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通用信息

地点:Bucharest, Romania 
  • 地点: Bucharest
  • 州:
  • 国家/地区: Romania


角色 ID
205334
工作人员类型
Regular Employee
工作室/部门
CTO - IT
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Electronic Arts Information Technology (EAIT) group keeps our employees and business operations connected globally.  As a digital entertainment company, EA’s enterprise technology needs are diverse and span across game development, workforce collaboration, marketing, publishing, player experience, security, and corporate activities. We bring creative technology services to each one of these areas, keeping everyone creative, collaborative and productive. Our team ensures better play across all of EA and needs your help to do that. 

This exciting role offers the opportunity to architect and enhance enterprise-scale software applications used to create games and to collaborate with game teams across the entire company on popular titles including FC, Apex, Madden, Battlefield, NHL, Skate and more. Reporting to a Senior Engineering Manager, you will:

  • Work within a software development team to build a modern game archive and retrieval solution to preserve EA's games and make them accessible for future use
  • Design, estimate, plan and implement software and infrastructure solution to automate the preservation process
  • Collaborate with game teams and other central service teams to ensure games are preserved and archives can be used to reproduce working builds
  • Document the configuration, usage instructions and limitations of the game archives.
  • Debug and resolve performance issues in complex software and hardware systems
  • Follow and enforce coding standards by participating in regular code reviews
  • Maintain the stability of the application in production
  • Support internal users

Qualifications

  • 1+ years of experience developing large-scale applications in C#, ASP.NET MVC, Java, or similar technologies
  • 1+ years experience working with version control like Perforce and Git including advanced concepts like branching strategies and developer workflows
  • 1+ years of experience with enterprise SDLC/ALM tools, such as JIRA, Perforce, Artifactory, and Jenkins
  • 1+ years of experience with automated build pipelines, continuous integration and deployment solutions
  • Experience with virtualization and cloud platforms (e.g. VMware, Azure, or AWS); Preferred AWS or Azure certifications
  • Experience with build automation solutions such as Jenkins or Git Runners
  • Experience with scripting languages like Groovy, JavaScript, Python, etc.
  • Experience in container technologies like Docker and Kubernetes


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。