Skip to content

General Information

Locations: Orlando, Florida, United States of America 
  • Location: Orlando
  • Country: United States of America

  • Location: Victoria
  • Country: Canada


Role ID
201764
Worker Type
Regular Employee
Studio/Department
EA Studios - SPORTS
Flexible Work Arrangement
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.


You are responsible for the technical design and implementation of user interfaces. You create project roadmaps and plan sprints, ensuring work is prioritized to use your team's skills. Using your UI development experience, you guide your team in building data-driven interfaces aligned with project goals. You collaborate across departments for iterative UI development and contribute to hands-on work and report to and will report to a Technical Director on the team.


*This position will require a hybrid onsite presence in our Victoria BC or Orlando FL studios*


Your Responsibilities:

  • You will implement and improve Client Front-End screens and workflows
  • Work with the Interface Designer to lay out and create screens and components.
  • Work with Server and Client BE engineers to establish, hook up and test end-to-end functionality.
  • Refine underlying screen navigation workflow.
  • You will work with other domain owners to integrate and develop technologies into the game
  • Technical oversight of your team members' contributions.
  • Design, implement and document technology and strategies to help develop UI


Your Qualifications

  • 5+ years experience in software development with a UI and C++ or C# focus. 
  • Proficiency in integrating and maintaining large-scale systems covering multiple domains.
  • Advanced debugging skills applicable to client/server multiplayer games.
  • Experience developing in and debugging multi-threaded/concurrent architectures.
  • Experience with Visual Studio and knowledge of the debugging tools.


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.