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General Information

Locations: Los Angeles - Chatsworth, California, United States of America 
  • Location: Madison
  • State: Wisconsin
  • Country: United States of America

  • Location: Vancouver - Great Northern Way
  • State: British Columbia
  • Country: Canada


Role ID
211266
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
Lead Game Product Manager (Apex Legends)

Workplace Type:
Hybrid (Los Angeles, Vancouver, Madison)
Reporting To: Senior Lead Product Manager, Apex Legends

Respawn Entertainment

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected.
Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars™ Jedi titles. Join us to help shape the future of one of the world’s leading live service franchises.

As a Lead Product Manager on Apex Legends, you will own progression and monetization systems across multiple vectors (i.e. battle pass, storefront, bundles, and limited-time events). You will use forecasting, experimentation, and economy modeling to improve player value, engagement, and long-term revenue health.

Responsibilities
  • Define roadmap for progression loops, rewards, battle pass, and store systems.
  • Build LTV, conversion, and demand forecasts to guide feature investment.
  • Model price elasticity, offer mix, and virtual currency flows.
  • Design and evaluate A/B tests across monetization surfaces.
  • Partner with design to balance economy sinks, sources, and player fairness.
  • Translate KPI performance into prioritized product actions.
Required Qualifications
  • 5+ years product management in AAA or live service games.
  • Experience owning battle pass, storefront, or in-game economy systems.
  • Experience building LTV models, revenue forecasts, or elasticity analyses.
  • Proficiency with SQL and BI tools (e.g., Looker, Tableau).
  • Experience designing free-to-play progression and cosmetic monetization systems.
Core Skills and Experience
  • Systems thinking across progression, engagement, and revenue loops.
  • Experience running large-scale experiments and interpreting results.
  • Ability to align player experience with commercial outcomes.
  • Cross-functional leadership across design, engineering, analytics, and publishing.

Pay Transparency - North America

COMPENSATION AND BENEFITS 

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$111,600 - $152,800 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$138,400 - $211,700 USD

Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.  
For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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LinkedInID
1040695