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Maklumat Am

Lokasi: Vancouver, British Columbia, Canada 
ID Peranan
208108
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - SPORTS
Pengaturan Kerja Fleksibel
Hybrid

Perihalan & Keperluan

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

EA SPORTS is one of the most iconic brands in sports & entertainment with nearly 30 years of innovation, passion, and connection of millions of players across the globe to their favourite sports, teams, and athletes. We are creating a team to build a new unannounced AAA EA SPORTS product across platforms. This is your opportunity to join this new team to shape the future of interactive entertainment and create the next great EA SPORTS game.

Character Animation Research Team (known as the A-Team) is a small team based in Vancouver, British Columbia. We are a cross-functional, applied R&D team, strategically positioned in EA to drive and disrupt the future of character animation technology. Our technology has been used to create next-generation gameplay realism across EA titles such as FC, Madden, NHL, UFC, Battlefield, and many others. Most recently, we pioneered FC24’s HypermotionV technology. This puts billions of frames of animation data captured from real world matches at our disposal. We need your help to craft innovative workflows to empower our artists in bringing never before seen levels of authenticity and realism to video games.


We also have tons of fun doing it! Join us in helping shape the future of how games are made!


The Fullstack Engineer will help us build web & cloud based tools for digital content creation in the animation domain. In this role, you’ll collaborate with a multidisciplinary team of engineers, animators and UX designers to build powerful tools that empower artists and developers.


Your Responsibilities:


  • Designing, developing, and delivering novel features for our web-based tool suite, ensuring code written is testable, maintainable, and scalable.

  • Taking ownership of key components within our technology stack, maintaining quality, stability, and performance.

  • Collaborating with A-Team members and game development partners to define technical requirements and integrate innovative solutions into our tool suite.

  • Working closely with UX designers to implement intuitive and effective user experiences tailored to the needs of the animation community.

  • Researching and adopting emerging technologies, frameworks, and workflows to expand the capabilities and efficiency of our tools.

  • Deploying and managing services on cloud-based infrastructures, such as Kubernetes, to support scalable and reliable development.


Your Qualifications: 


  • Strong foundation in computer science principles, including data structures, algorithms, and scalable system design.

  • Ability to write clean, maintainable, and testable code using modern development practices.

  • Familiarity with software development workflows, including version control (Git), continuous integration, and debugging techniques.

  • Experience in front-end development (HTML, CSS, TypeScript) or back-end development (API design, databases, cloud infrastructure).

  • Experience with modern JavaScript frameworks (React, Angular, Vue, or Lit) and/or state management libraries (Redux, MobX/MST).

  • Knowledge of build tools (Webpack, Rollup, Vite) and testing frameworks (Jest, Selenium).

  • Expertise in 3D visualization (Three.js, glTF) and skeletal animation, including understanding 3D math.

  • Knowledge of data visualization tools like D3.js.

  • Backend experience with Node.js, Express, or other server frameworks.

  • Exposure to cloud platforms (AWS, Azure, Google Cloud) and container technologies like Docker and Kubernetes.

  • Experience working with real-time messaging protocols (WebSockets, GraphQL, gRPC, Kafka).

  • Proficiency in additional languages such as Python, C++, C#, Go, or Rust is a plus.


Bonus:


  • A strong drive to create high-quality features and services that empower others and improve productivity.

  • Thrive in a team environment, pushing boundaries and driving innovation together.

  • Committed to expanding knowledge and skills, constantly bringing fresh ideas and inspiration to your work.

  • Passion for making games look and play great.



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang dengan cuti berbayar dan cuti ibu bapa yang baharu, serta permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.