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Maklumat Am

Lokasi: Montreal, Quebec, Canada 
  • Lokasi: Montreal
  • Negeri:
  • Negara: Canada


ID Peranan
206334
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - Motive Montreal
Pengaturan Kerja Fleksibel
Hybrid

Perihalan & Keperluan

Kami adalah pasukan global yang terdiri daripada pencipta, pencerita, ahli teknologi, pembida pengalaman, inovator dan ramai lagi. Kami percaya bahawa permainan dan pengalaman yang menakjubkan bermula dengan pasukan yang pelbagai seperti pemain serta komuniti yang kami layani. Di Electronic Arts, hanya imaginasi yang menjadi batasan anda.

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“Motive” is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we’re not talking about the expected, the conventional, the cliché. We want none of that. Here, you will play a significant role in making the extraordinary. You’ll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

Motive are seeking a Senior Gameplay Software Developer to join our Iron Man project being developed using Unreal Engine 5. You will have the opportunity to work on a variety of gameplay features and systems in an innovative and collaborative environment.

 

What the Senior Gameplay Programmer will do at Motive:

  • Implement and enhance a variety of features  relating to combat, weapon systems and progression through collaboration with other software developers, game designers and animators.
  • Participate in defining the architecture of foundational gameplay technology and associated performance targets
  • Collaborate with designers and content creators to brainstorm solutions that further the game’s artistic and design vision
  • Mentor other developers on the gameplay team and participate in design and code reviews
  • Work closely with QA and technical leadership to ensure the stability and accuracy of game systems by identifying, communicating, and resolving defects

 

 

Who You Are:

  • B.S. (or higher) degree in Computer Science or equivalent
  • 10+ years of professional C/C++ experience
  • Experience developing gameplay systems on AAA games with at least one shipped title
  • Strong teamwork skills but also the ability to take ownership and work independently
  • Experience of working with animation and physics systems to deliver gameplay features
  • Experience using Unreal Engine 4/5 is strongly preferred
  • Passion for both developing and playing games