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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
213737
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Overview

We are looking for an experienced Software Engineer to join the Presentation team for our Football Club title. In this role, you will help deliver a world-class, broadcast-quality football experience by building and refining the systems that bring the game to life visually and emotionally—from match presentation and camera systems to UI overlays, animations, and in-game storytelling.

You will collaborate closely with designers, animators, artists, and other engineers to create immersive, responsive, and authentic presentation features that elevate the player experience.


Responsibilities

  • Design, implement, and maintain core presentation systems (camera, replay, transitions, overlays, and match flow)

  • Build features that enhance broadcast authenticity (cutscenes, player reactions, crowd moments, pre/post-match sequences)

  • Collaborate with UI/UX designers to implement dynamic in-game interfaces and overlays

  • Partner with animation and audio teams to synchronize visuals, motion, and sound for cohesive presentation

  • Optimize runtime performance for presentation systems across platforms

  • Develop tools and workflows that empower content creators (designers, artists, animators)

  • Debug and resolve complex issues related to rendering, timing, and sequencing

  • Contribute to technical design discussions and help drive best practices across the team

  • Mentor junior engineers and provide technical guidance when needed



Qualifications

  • 5+ years of professional software engineering experience (games or real-time interactive systems preferred)

  • Strong proficiency in C++ (or similar systems-level language)

  • Strong proficiency in UI development and UI frameworks, experience building UI for time critical and performance driven applications, including animations and visual effects

  • Experience working with real-time rendering engines (e.g., Unreal, Frostbite, Unity, or proprietary engines)

  • Solid understanding of game loops, state machines, and event-driven systems

  • Strong debugging and performance optimization skills

  • Ability to collaborate across disciplines and communicate technical concepts clearly


Nice to Have

  • Experience working on sports or broadcast-style presentation systems

  • Familiarity with camera systems, cinematics, or replay tools

  • Knowledge of animation systems (state machines, blending, IK)

  • Experience with scripting languages (Python, Lua, etc.)

  • Passion for football (soccer) and understanding of broadcast presentation

  • Experience working on live service or annually shipped titles



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。