跳到内容

通用信息

地点:Vancouver - Great Northern Way, British Columbia, Canada 
  • 地点: Vancouver
  • 州: British Columbia
  • 国家/地区: Canada


角色 ID
212488
工作人员类型
Regular Employee
工作室/部门
Marketing
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Senior Producer, Campaign - EA SPORTS NHL, UFC, F1

Hybrid - Not Remote


Electronic Art’s internal Creative team aims to ignite players’ imaginations through world-class creative and craftsmanship. Our multidisciplinary team consists of storytellers, designers, artists, and innovators. Together we develop the strategic vision of our products, create memorable and distinctive brands, run world-class multi-channel campaigns, and execute innovative global engagement across all player touchpoints. We’re looking for a Senior Producer to help us execute creative work alongside internal teams and agency partners. This is a fast-paced, collaborative team, so it’s important to be a quick learner who isn’t afraid to ask questions, while focusing on detail-oriented output. In this dream role you’ll work across various creative campaigns for EA SPORTS. As a Senior Producer you will report to the Senior Director, Campaign Production - Creative and will be responsible for leading an integrated asset campaign for EA SPORTS NHL, UFC and F1.


Responsibilities:

  • Focus on upfront content planning from strategic briefing to budget scoping, staff resourcing, creative concepting, and production execution hand-off.

  • Drive early concept development for major beats alongside Creative leads and Execution partners (internally led).

  •  Managing multiple game titles at once and overseeing the supporting production teams responsible for day-to-day execution, ensuring alignment across schedules, deliverables, and quality expectations;

  • Acting as a people manager for full-time RFT staff, including setting development goals, providing coaching, and conducting structured quarterly performance evaluations;

  • Creating annual resource plans across all owned titles, identifying needs for temporary staffing support and partnering with leadership to secure required resourcing;

  • Serving as the first point of escalation for project, interpersonal, or operational issues within the teams, resolving blockers proactively before elevating matters to senior leadership;

  • Providing clear direction, mentorship, and support to team members, fostering a collaborative environment and ensuring individuals have the tools and information needed to be successful;

  • Coordinating cross-team communication across production, creative, brand, finance, vendors, and other internal partners to maintain clarity on priorities and progress across multiple titles;

  • Reviewing team workload distribution and adjusting assignments to optimize efficiency, support employee growth, and maintain balanced, sustainable team operations;

  • Ensuring consistent application of workflows, processes, and best practices across all titles and supporting teams;

  • Partnering with leadership on long-term operational planning, staffing strategy, and team structure recommendations based on project pipelines.

  • Organizing frequent creative reviews with dev, brand, activation, licensee’s or licensors and other team members to solicit feedback and approval on latest cuts;

  • Creating work back and production schedules based on delivery dates and keep interested parties updated on production deadlines and milestones;

  • Reading scripts and providing creative and editorial feedback to creative director ensuring vision is aligned with brand vision, schedule, budget and quality targets;

  • Being a source of knowledge and resource for team members and chase answers where there are gaps in the team’s knowledge;

  • Maintaining asset trackers and syncing with CFX teams and other partners to ensure understanding on asset production statuses and timing;

  • Managing postproduction vendors with Group Sr. Producer including review bids for accuracy, consistency and once approved, initiating Statement of Works and PO requests;

  • Partnering with vendors to build shoots including budgeting, casting, facilities and scheduling, delivery of mo-cap rigs and shot list, prop list;

  • Forecasting and maintaining asset production budgets and meeting with finance partners to ensure accuracy of budget control documents;

  •  Initiating music licensing and composition requests with EA’s music group, confirming usage, territory, timeline, and artist credits;

  • Sending trailers and other assets to EA’s Legal team with proper caveats for review and confirming required disclaimers;

  • Sending videos to ESRB for preclearance and communicating fixes required for compliance;

  • Syncing with EA’s localization team to confirm on time delivery of localization projects and assets;

  • Providing rapid response to executive and senior leadership team request for assets for special use cases, events, board meetings, award shows;

  • Quality controlling all assets for accurate spelling, required legal copy, ESRB ratings, correct end slate Call-To-Actions, and ensuring files are error free;

  • Sourcing in-game assets for vendors including working with game producers to understand asset availability and directly pulling assets from Perforce;

  • Sending links to final assets including thumbnails, metadata, and video needed for final deployment email;

  •  Guiding DOM Image creation by ensuring evaluation of upcoming requests and working with creative director, and important partners to determine best imagery;

  • Using common production tools: Airtable, Asana, Smartsheet, Frame.io, Frontify;


 

Qualifications:

  • 8+ Years’ experience in Producer roles.

  • Strong understanding of pre/post/editorial/design production processes.

  • You can take projects from inception to execution.

  • You are a resolver of conflicts, able to help people and teams with opposing points of view come together and agree on goals and solutions.

  • You maintain a total ownership mentality, accountable and invested in great outcomes and high-quality content.

  • Familiar with live-action production.

  • Familiar with the design process and computer-generated imagery (CGI).

  • Common production tools: Airtable, Frame.io, Frontify, Google Drive.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。