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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
214756
工作人员类型
Regular Employee
工作室/部门
CT - Infrastructure & Platform
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We're a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.

Infrastructure & Platform Services (IPS) builds and runs the technology foundation for EA's games. Our teams deliver the live services and backend infrastructure that are used to ship, scale, and operate secure, reliable game experiences for millions of players worldwide.


Within this broader organization, the Marketplace Team is growing our new cross-game, cross-platform digital economy platform. This large-scale, always-on collection of Java/Kotlin and GO based services will power EA's network of games. These virtual economies are experienced by tens of millions of monthly active users.

As a Sr. Software Engineer I, you will champion best practices within the engineering team and serve as a mentor to the team.

You will report to the Sr. Engineering Director. 


Responsibilities:

  • You will lead the technical design and architecture of major components in our large-scale distributed backend service, creating new features and updating existing ones

  • You will build server-side systems that deliver new functionality within the larger Digital Platform.

  • You will work with product managers to reduce technical debt associated with legacy systems through innovation and automation.

  • You will work with customers and business leaders to understand customer needs and deliver incrementally on their highest priority features and requirements.

  • You will spend 40-60% of your time hands-on coding.


Qualifications: 

  • 9+ years of experience in software engineering

  • Expertise in Java, Golang, and Kafka

  • 6+ years of experience working on online services (HTTP via REST) at Internet consumer scale

  • 6+ years of experience working with technologies like AWS, Azure, Docker, Kubernetes, and Terraform

  • Expertise with the Software design / architecture process

  • Experience with DevOps, Continuous Delivery, and Agile development

  • Experience working on high traffic services and highly scalable systems (>2 million DAU, hundreds of thousands requests per second)

  • Technical leadership or mentorship experience

  • Experience with technologies such as memcache, queuing, and NoSQL in production systems and other OSS tech


Bonus:

  • Experience with Maven/Gradle

  • Experience with load testing and system analysis

  • Experience with other languages such as C++ or C#

  • Some experience leading or guiding engineers

  • Experience working with remote teams

  • Domain experience in economics, commerce, and/or fraud area


This is a hybrid remote/in-office role.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。