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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
206695
工作人员类型
Intern - Temporary Employee
工作室/部门
CTO - Technology Growth Strategy
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

At Electronic Arts (EA), DRE (Development and Release Engineering) represents the pinnacle of continuous integration and build mastery. Composed of over 100 dedicated professionals, our global presence spans North American, European, and Asia-Pacific EA studios.

 

Our Commitment:
We take pride in delivering exceptional automation services to our diverse clientele within EA—ranging from game and engine groups to product and content teams.

 

Your Opportunity:
We are looking for a Fall Intern for an 8-month contract to work alongside our DRE Mobile team. This position is open for candidates in Vancouver, Canada, or those preferring a remote/hybrid arrangement. As a team member, you'll report directly to the DRE Mobile Technical Director and engage closely with our internal partner development teams to enhance their engineering journey.

 

Responsibilities:

  • Implement internal CI/CD improvement initiatives
  • Maintain build automation pipeline with the team
  • Collaborate with partner teams to expand and maintain build infrastructure environments
  • Identify gaps/toil within build & automation workflows and implement automated scalable, reliable and repeatable solutions
  • Monitor and address automated systems issues

 

Qualifications:

 

Engineering skills:

  • Within a computer science or engineering post secondary program
  • Exposed to object-oriented/scripting languages (e.g C#, Java, Groovy, Python, Ruby)
  • Exposed to cloud platforms (e.g AWS, GCP, Azure)
  • Containerization technologies (e.g Docker, Kubernetes)
  • Source control management tools (e.g Perforce, Git)
  • Virtualization environments and tools (e.g VMs, vSphere)



Soft skills:

  • Excellent interpersonal skills and a desire to collaborate
  • Excellent analytical skills
  • Familiar with Agile methodology
  • Manage tasks and responsibilities
  • Learn and apply new concepts, principles and solutions




BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
 
EA has listed the pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous  relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

    • British Columbia (depending on location e.g. Vancouver vs. Victoria):
      º 65,000 - $70,000 CAN Salary

The pay is just one part of the overall compensation at EA.  We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).  


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。