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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
209708
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA SPORTS is at the forefront of revolutionizing the world of gaming by driving transformational change in how games are made and played. At EA SPORTS, everyone contributes to crafting the future of entertainment, building a community where creativity and innovation thrive.

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Reporting to the Line Producer, you will:

  • Set the technical direction and roadmap in alignment with project and studio-wide goals

  • Define and drive technical KPIscode quality standards, and engineering best practices

  • Lead technical decision-making, major prioritizations, and cross-domain alignment

  • Partner with production, design, operations, and art to ensure realistic planning and feature scope

  • Translate long-term strategic technical vision into tactical plans and team-level execution

  • Identify and proactively mitigate major technical riskstechnical debt, and inefficiencies

  • Drive innovation, piloting new tools, workflows, and technologies that improve player experiences and empower developers

  • Champion a high-performance engineering culture by managing and mentoring leads and senior engineers

  • Serve as the team’s primary technical point of contact for internal and external partners


Your Qualifications:

  • 10+ years of professional experience in game development

  • 3+ years in a technical leadership role, such as Technical Director or Lead Engineer

  • Proven ability to set technical direction and deliver high-quality, maintainable solutions

  • Excellent collaborationcommunication, and decision-making skills

  • Confidence in managing ambiguity and driving alignment across multiple disciplines

  • Deep knowledge of modern C++ development and real-time game engine architecture

Optional Additions:

  • Experience leading large, cross-functional engineering teams (20+ engineers)

  • Background in using metrics and analytics to assess quality, technical risk, or prioritization

  • Familiarity with cross-platform developmentperformance profiling, or live service operations

  • Experience launching games on new platforms and a strong understanding of how to drive scalable development practices across teams



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。