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通用信息

地点:Bogota, Colombia 
角色 ID
214098
工作人员类型
Regular Employee
工作室/部门
Fan Growth
弹性工作安排
On Site

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

You will work onsite from Bogotá, Colombia.


We're hiring a User Acceptance Testing (UAT) Manager for FanCare; here's what being part of the team involves!


You will lead the UAT group in collaboration with Programs, IT, Customer Experience partners, and external partners to help EA deliver, streamlined support experiences for game teams, our teams, and players. The manager will build end-to-end validation across FanCare processes, Salesforce, and related web applications. This validation will also cover internal and external tooling, third-party integrations, data workflows, and production launches. The goal is to ensure systems function as expected from both operational and fan-experience perspectives. We are looking for a leader who can advocate for the end-user. You will translate business and technical requirements into UAT strategy. You will also guide leads and testers, support case management and executive response needs where applicable. Furthermore, you will communicate with partners inside and outside EA. You will report to the Director, Central Technology & Integrations.


Responsibilities:

  • Manage the FanCare UAT team, consisting of testing leads and testers, with a focus on end-to-end-user experience validation rather than isolated functional checks.

  • Advocate for players, agents, and internal end-users throughout project definition, testing, release, and post-launch validation phases.

  • Be a primary face of UAT to teams, IT, game teams, customer service teams, external partners, and other partner groups.

  • Develop detailed UAT strategies and plans for Salesforce, web applications, internal tooling, external tooling, third-party integrations, data validation workflows, and FanCare operational processes.

  • Coordinate and validate project launches and deployments in production environments, confirming that systems, workflows, escalations, and fan-facing outcomes perform as expected.

  • Partner with leadership to define strategies that align UAT with release management, support operations, and other testing groups within EA.

  • Monitor UAT activities, progress, blockers, risks, and priorities across multiple workstreams, including validation of integrations, user journeys, reporting, and operational readiness.

  • Work with leadership to establish policies, procedures, documentation standards, long-term team goals, and measures of UAT success.

  • Establish and maintain clear escalation paths for issues, fan-affecting defects, operational risks, and launch-readiness concerns.

  • Create agreement on communication strategies, including project updates, defect narratives, case management context, and executive response support where applicable.

  • Identify obstacles that impact UAT, FanCare operations, partner readiness, or the player experience, and partner with teams to determine options and solutions.

  • Collaborate with leadership and partners to develop reporting that tracks release readiness, system behavior, data accuracy, and user experience outcomes from the UAT perspective.


Qualifications:

  • Bachelor's degree in a related field or equivalent work experience.

  • 4+ years of experience working with or as a partner for user acceptance testing of web applications, enterprise tooling such as Salesforce, system integrations, and data validation workflows.

  • Experience developing UAT strategies, test plans, release validation approaches, and testing performance reports for operational and fan-facing tools.

  • We prefer hands-on knowledge of Salesforce, internal and external web applications, third-party integrations, case management workflows, and customer service tooling.

  • Translate business, IT, operational, and fan experience requirements into end-to-end UAT scope, scenarios, success criteria, and release-readiness recommendations.

  • Experience working directly with clients, customer service teams, game teams, external partners, or other partner groups to align expectations, communicate risks, and validate outcomes.

  • Summarize findings, support escalations, and contribute to executive response or high-visibility case communication where applicable.

  • Experience with bug, test case, and project tracking tools such as JIRA, TestRail, Zephyr, Confluence, ProjectPlace, or equivalent.

  • Manage time, prioritize competing workstreams, resolve conflicts, facilitate decisions

  • High degree of initiative and autonomy, building a team while remaining an contributor and collaborative partner.

  • Experience with automated testing tools, automated test data creation, data validation, or reporting workflows.

  • Fluent in English, both verbal and written.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。