跳到内容

通用信息

地点:Stockholm, Stockholm County, Sweden 
角色 ID
208457
工作人员类型
Regular Employee
工作室/部门
CTO - Production Infrastructure & Engineering
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Our Team

EA's Production Infrastructure & Engineering (PI&E) organization provides the essential platforms and infrastructure hosting solutions that power EA's games and live services. Our charter is to make EA's games and services available to all players anytime and anywhere. To do this, we focus on the high availability of infrastructure, live services, and studio services. We aim to help developers to experiment and build new games quickly with infrastructure services on-demand and workflows that promote rapid development in the cloud. In all of this, we focus on being there for players where and when they want to play.


As Game Server Hosting Technical Program Manager, you will build and promote a set of technical programs that expands automated hosting platforms for game servers and services, with environments ranging from development and testing to production hosting. This platform will ensure optimized workflows for provisioning, observability, and fleet management of on-premises, hybrid, and cloud-native workloads for game studios and their partners

 

Responsibilities:

●        Establish and communicate short to mid-term set of technical programs for game server hosting platforms, aligning with our goals.

●        Contribute in developing high-level roadmaps and specifications, guiding engineering teams with clear goals, prioritized scenarios, and customer requirements.

●        Partner with game studio engineers and internal service engineering teams to understand their needs and collaboratively develop programs.

●        Collaborate with other program managers to create cohesive strategies and roadmaps that transcend organizational boundaries.

●        Build a customer-focused, data-driven culture that emphasizes experimentation and hypothesis testing.

●        Define and track goals related to operational metrics, customer feedback, engagement, adoption, retention, and workflow success.

 

Qualifications:

●        5+ years of experience in technical program management.

●        Experience in cloud computing, online gaming, or similar industries.

●        Experience with Cloud Native Computing Foundation (CNCF), Cloud Service Providers (AWS, GCP, and Azure), Continuous Integration and Continuous Delivery (CI/CD) pipelines and principles, and GitOps. Docker & Kubernetes knowledge.

●        Experience with complex products/platforms in public or private cloud.

●        Experience providing programs that are consumed by developers and DevOps engineers (vs non-technical users).

●        Experience translating related technology solutions to customer use cases.


We Thought You Might Also Want to Know:

You will report to the Director for Products & Services: Infra Platforms, Observability, and Infra Optimization. 




Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。