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General Information

Locations: Offsite - Minnesota, Minnesota, United States of America 
Role ID
211154
Worker Type
Temporary Employee
Studio/Department
Maxis
Work Model
Remote

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

We exist to inspire the world to play, and we’re looking for the right people to make that happen. As we bring new forms of entertainment to people around the world through our games, experiences, and new ways to play, we need innovative, collaborative, diverse, and adaptable people to keep making Electronic Arts better.


You will be working to incubate new potential titles in the EA Lifestyle Group. We build games for Imaginative Creators; games that allow players to create something that is an expression of their unique personality.


In this role, you will be part of a small incubation team focused on prototyping new game concepts for web and social platforms. This is a hands-on engineering role: you will rapidly turn design ideas into interactive, playable prototypes, adapt existing EA assets for new mediums, and work closely with designers and artists to capture and elevate the goals of each concept. You will also partner with other engineers to explore and adapt emerging technologies, finding ways to bring new capabilities into our prototyping process and, ultimately, to market. You will play a central role in shaping EA’s exploration of new forms of play by delivering prototypes that can be tested, refined, and used to push the boundaries of what games can be.


Responsibilities

  • Rapidly prototype gameplay experiences using JavaScript, HMTL 5, Unity style environment or other scripting languages, delivering clear, playable results

  • Work with design and art to capture the spirit and goals of each concept — and, where possible, elevate it

  • Adapt and optimize legacy assets for new mediums, finding creative ways to make them shine in prototypes

  • Connect prototypes with internal and external services (leaderboards, social hooks, multiplayer-lite features) to maximize engagement

  • Provide technical feedback and always find creative ways forward

  • Bring positive energy: support teammates, build on their ideas, and set a standard that raises the whole team’s performance

Qualifications

  • Strong experience building interactive prototypes or applications with JavaScript (or Python or Unity experience), with a willingness to learn new tools quickly

  • Familiarity with one or more game engines such as Unity, Godot or Unreal with a shipped mobile or web game

  • Proven ability to deliver high-quality prototypes under fast iteration cycles, from concept to testable product

  • Excellent problem-solving skills: creates solutions that honor design intentions and make the game better for players

  • Positive team presence — adds energy, inspires peers, encourages contributions, and motivates others to raise their game

  • Fearless with new technologies; curious, adaptable, and skilled at finding what works in practice

  • Clear communicator — explains tradeoffs and solutions in plain language to both technical and non-technical teammates

  • Genuine enthusiasm for games, with a strong focus on players and a deep curiosity about how people play and express themselves



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
LinkedInID
1449