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Kuvaus ja vaatimukset
The EA SPORTS UFC franchise delivers the spectacle, strategy, and intensity of MMA to tens of millions of players around the world. Our Vancouver-based team is pushing the boundaries of interactive combat—crafting fluid, expressive, responsive gameplay that feels both fun and deeply authentic.
As a Senior Gameplay Engineer, you will play a critical role in shaping the future of the world’s premier fighting game experience. This is a rare opportunity to blend technical excellence, creative problem solving, and collaborative design to bring true-to-life MMA combat to players everywhere.
If you’re excited about building innovative gameplay systems, iterating with world-class designers, and crafting unforgettable player experiences, this is the role for you.
You will be working on a hybrid model, 3 days a week out of our EAV Studio in Burnaby, British Columbia.
Your Impact
Gameplay engineers on EA SPORTS UFC are empowered creators. As a senior member of the team, you’ll play a direct role in shaping how millions of players experience MMA.
Co-Create the Core Player Experience
Partner closely with designers, animators, AI engineers, and product leaders to brainstorm, prototype, and refine new gameplay mechanics.
Help define the feel and responsiveness of combat—from striking and grappling to footwork, timing, reactions, and player intent.
Design & Build High-Quality Gameplay Systems
Architect and implement gameplay systems that deliver authentic, dynamic, and expressive MMA experiences.
Own systems end-to-end, from concept through shipping, ensuring clear design, technical robustness, and strong cross-platform performance.
Prototype, Explore, and Innovate
Rapidly prototype and test new combat ideas, iterating based on player feel, internal feedback, and creative direction.
Explore new technical approaches across animation, physics, and game AI to elevate immersion and player control.
Collaborate and Elevate the Team
Mentor junior engineers and contribute to best practices, code quality, and gameplay-focused technical strategy.
Work fluidly across disciplines to ensure gameplay features integrate cleanly with audio, presentation, rendering, online, modes, and tools.
Deliver World-Class Performance
Ensure gameplay systems remain fast, responsive, and scalable across all supported platforms.
Your Qualifications
6+ years of professional experience in gameplay programming or game development engineering.
Strong proficiency in C++ and real-time game engine programming.
Proven experience designing or implementing gameplay systems, such as combat mechanics, character control, AI decision-making, animation-driven gameplay, or physics-based interactions.
A collaborative mindset with the ability to work deeply with design and creative partners, turning ideas into polished, shippable experiences.
Strong problem-solving skills and the ability to break down complex gameplay challenges into executable plans.
Bonus / Preferred
Experience working on a fighting game, action game, or sports title with authentic simulation requirements.
Exposure to or interest in machine learning techniques applied to AI or animation systems.
Familiarity with animation pipelines, motion matching, physics simulation, or AI behavior trees.
Why Join Us
As part of the UFC Gameplay team, you’ll:
Shape authentic MMA gameplay enjoyed by tens of millions of players worldwide.
Work across a wide range of systems, including combat mechanics, animation, AI, physics, input responsiveness, and performance optimization.
Influence design direction and contribute creatively, not just technically.
Join a studio culture that values experimentation, iteration, and innovation.
Grow both your technical and creative career within one of EA SPORTS’ most ambitious franchises.