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일반 정보

지역: Vancouver, British Columbia, Canada 
역할 ID
212184
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

The EA SPORTS UFC franchise delivers the spectacle, strategy, and intensity of MMA to tens of millions of players around the world. Our Vancouver-based team is pushing the boundaries of interactive combat—crafting fluid, expressive, responsive gameplay that feels both fun and deeply authentic.

As a Senior Gameplay Engineer, you will play a critical role in shaping the future of the world’s premier fighting game experience. This is a rare opportunity to blend technical excellence, creative problem solving, and collaborative design to bring true-to-life MMA combat to players everywhere.

If you’re excited about building innovative gameplay systems, iterating with world-class designers, and crafting unforgettable player experiences, this is the role for you.

You will be working on a hybrid model, 3 days a week out of our EAV Studio in Burnaby, British Columbia.

Your Impact

Gameplay engineers at EA SPORTS UFC are empowered creators. As a senior member of the team, you will:

Co-Create the Core Player Experience

  • Partner closely with designers, animators, AI engineers, and product leaders to brainstorm, prototype, and refine new gameplay mechanics.

  • Help shape the feel and responsiveness of combat: striking, grappling, footwork, timing, reactions, and more.

Design & Build High Quality Gameplay Systems

  • Architect and implement gameplay features that drive authentic, dynamic, and expressive MMA gameplay.

  • Own systems end-to-end, ensuring clarity of design, technical robustness, and performance across all platforms.

Prototype, Explore, Innovate

  • Rapidly test new combat ideas and iterate based on player feel, internal feedback, and design vision.

  • Investigate new technical approaches, including animation, physics, and game AI, to elevate player control and immersion.

Collaborate and Elevate the Team

  • Mentor junior engineers and contribute to team best practices, code quality, and technical strategy.

  • Work fluidly across disciplines to ensure gameplay features integrate cleanly with audio, presentation, rendering, online, modes and tools.

Deliver World-Class Performance

  • Ensure that gameplay systems remain fast, scalable, and responsive across platforms.

  • Identify performance bottlenecks and guide teams toward optimized solutions.

Your Qualifications

Required

  • 6+ years of professional experience in gameplay programming or game development engineering.

  • Strong proficiency in C++ and real-time game engine programming.

  • Demonstrated experience designing or implementing gameplay systems such as combat mechanics, character control, AI decision making, animation driven gameplay, or physics based interactions.

  • Ability to collaborate deeply with designers and other creative partners, turning concepts into polished in-game experiences.

  • Strong problem solving skills and the ability to break down complex gameplay challenges into executable plans.

Bonus / Preferred

  • Experience working on a fighting game, combat system, action game, or sports game with authentic simulation requirements.

  • Exposure to or interest in machine learning techniques for AI and animation systems.

  • Familiarity with animation pipelines, motion matching, physics simulation, or AI behavior trees.

Why Join Us

As part of the UFC gameplay team, you’ll have the opportunity to:

  • Shape authentic MMA gameplay enjoyed by tens of millions of players.

  • Work on a wide range of systems: combat mechanics, animation systems, AI, physics, input responsiveness, performance optimization, and much more.

  • Influence design direction and contribute creatively.

  • Be part of a studio that encourages experimentation, iteration, and innovation.

  • Grow your technical and creative career in one of EA SPORTS’ most ambitious and dynamic franchises.

This is your chance to help define how players around the world experience the thrill, strategy, and artistry of mixed martial arts.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.