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Lokasi: Montreal, Quebec, Canada 
  • Lokasi: Montreal
  • Negeri:
  • Negara: Canada


ID Peranan
208155
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - Motive Montreal
Pengaturan Kerja Fleksibel
Hybrid

Perihalan & Keperluan

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

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Our motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero. Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™.

Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.
We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset.
Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.


The Senior Environment Artist is responsible for leading the creation of high-quality, immersive environments in AAA games. This role involves collaboration with various teams to ensure the artistic vision is met while maintaining technical performance. As an expert in your craft and experience in this field, you are staying up to date with industry trends and user experiences, proposing solutions for future development. Additionally, you will help in staff development from recruiting, training, and guidance of more junior artists.


Responsibilities:

  • Lead Environment Creation: Develop visually stunning 3D environments that align with the game's artistic vision.
  • Collaborate Across Teams: Work closely with art directors, designers, and engineers to establish and maintain the visual direction.
  • Pipeline Development: Create and refine pipelines for efficient environment art production.
  • Mentorship: Guide and mentor junior artists, providing constructive feedback and fostering skill development.
  • Asset Optimization: Ensure assets are optimized for performance and memory without compromising quality.
  • Quality Assurance: Maintain consistency and high standards across all environment assets.
  • Innovation: Research and implement cutting-edge techniques and technologies to enhance visual quality. 


Qualifications:

  • Experience: 15+ years of experience in the industry. Extensive experience in environment art within the game industry, preferably in AAA titles.
  • Technical Skills: Proficiency in 3D software such as Maya, 3ds Max, or Blender.
  • Texturing Skills: Expertise in texture creation using tools like Photoshop or Substance Painter.
  • Game Engine Knowledge: Familiarity with game engines like Unreal or Unity.
  • Artistic Understanding: An eye for spatial composition, lighting, color, textures, and building believable scenes. Experience with environment aesthetics, function vs. form relationships, and what makes a game level fun and intriguing. Convey a sense of 'story' in a scene or game asset – considering age, weathering, and context.
  • Problem-Solving: Excellent problem-solving skills with the ability to work efficiently under tight deadlines.
  • Communication: Strong communication and collaboration abilities.


Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang dengan cuti berbayar dan cuti ibu bapa yang baharu, serta permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.