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通用信息

地点:Montreal, Quebec, Canada 
  • 地点: Montreal
  • 州:
  • 国家/地区: Canada

  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
204799
工作人员类型
Regular Employee
工作室/部门
Other
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Pour visualiser la description de poste en français, veuillez sélectionner le français, "Select Language" dans le menu déroulant au haut de la page.

Battlefield is a storied franchise renowned for uncompromising combat gameplay for over two decades. 100 million players and 5 billion hours played later, the Battlefield team is looking to define the future of the first-person shooter. United the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive and Ripple Effect – all powered by the Battlefield Central Technology (BCT) team – have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

Battlefield Central Technology’s (BCT) sole focus is on the development of our technical and operational talent necessary to power Battlefield at its foundational level.  Our remarkable technical talent is building Battlefield’s online systems, engine, infrastructure, and tools and technology, working closely with EA's internal engine team, Frostbite, and our central platform team.

We aim to empower our world-class, global development studios and talent with a myriad of tools and technologies, to create connected experiences for Battlefield players around the world. 

Our people are the backbone and driving force to our creative products, and that's why we're dedicated to providing everyone the chance to express themselves and be their very best as we work towards a common cause. 

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on

Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.


Open to Hybrid in Vancouver and Montreal

Foundation Technology Architecture team is home to remarkable technical talent building Battlefield Systems Architecture. We aim to empower engineering and content creation with a myriad of systems, while empowering the multi-studio distributed development team to create connected experiences for Battlefield fans around the world. Our people are the backbone and driving force for our creative products, and that is why we provide everyone with the chance to express themselves and be their best as we work towards common cause. Join us!

We are looking for a Senior Software Engineer to join our Battlefield Architecture Team. As a Senior Software Engineer, you will help ensure the stability, performance, and technical health of the game.

Responsibilities

  • You will work with the game team to ensure the stability, performance, and technical health of the game. Provide guidance, troubleshoot issues, and foster best practices.
  • You will help identify risks and impediments within Battlefield. Help improve effectiveness and propose solutions.
  • You will collaborate with the central teams on fixing issues for Battlefield and the rest of EA.
  • You will create tools to maintain and track code quality, analyze data, monitor performance metrics, and enhance efficiency in game team development.
  • You will stay updated with industry trends, evaluate new technologies, and propose improvements to the architecture.

Requirements

  • You have 9+ years of experience as a Software Engineer, with a focus on software architecture, systems and performance.
  • You have proficiency in C++.
  • You have experience delivering projects using large-scale game engines or complex software systems.
  • You have knowledge of using software development best practices in large teams.

Nice to Have

  • Experience with asset pipelines.
  • Experience developing console games.
  • Experience with C#, Python or other scripting language.
  • Experience with code sanitizers and static analysis tools.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。