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일반 정보

지역: Los Angeles - Chatsworth, California, United States of America 
역할 ID
213504
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - Respawn
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.


As a Lead Concept Artist, you will combine expert-level craft execution with team leadership, driving high-quality visual development while mentoring and growing other artists. You will partner closely with the Art Director and cross-discipline teams to translate creative vision into compelling, production-ready designs that define the Apex universe.

Responsibilities
  • Drive the visual development and execution of concept art across Apex Legends, ensuring alignment with artistic direction, gameplay, and narrative goals
  • Partner closely with the Art Director and production teams to translate vision into clear, actionable concepts that support downstream development
  • Create expert-level concept designs across characters, environments, weapons, and props, establishing a high quality bar for the team
  • Provide hands-on mentorship and training to concept artists, helping develop their skills in design, composition, and visual storytelling
  • Foster strong collaboration with game design, narrative, and production to deliver cohesive and innovative visual solutions
  • Contribute to and help evolve style guides, visual frameworks, and reference materials to ensure consistency across internal and external teams
  • Support presentation and communication of visual ideas, including art reviews, stakeholder presentations, and milestone deliverables
  • Act as a key contributor to team culture by promoting craft excellence, knowledge sharing, and continuous improvement
  • Drive external development partners to successfully execute on concepts, providing clear direction, feedback, and quality benchmarks to ensure assets meet Apex Legends’ visual standards
  • Stay informed about emerging tools and production methodologies, actively adopting innovative workflows to help streamline concept creation and improve production velocity


Requirements
  • Significant experience (typically 6+ years) as a concept artist in the game industry, with a portfolio demonstrating expert-level design, composition, and visual storytelling
  • Proven ability to operate at a senior level, including mentoring, training, and guiding other artists
  • Deep understanding of anatomy, design principles, color theory, composition, and perspective, with the ability to apply them at a high level
  • Strong ability to translate creative direction into production-ready visual solutions in collaboration with Art Directors and cross-functional teams
  • Proficiency with industry-standard tools (e.g., Photoshop, Painter, and 3D tools for paint-overs and ideation)
  • Strong communication skills, with the ability to clearly articulate ideas, give actionable feedback, and present work to stakeholders
  • Demonstrated ability to collaborate effectively across disciplines and contribute to a team-oriented environment
  • Passion for Apex Legends and a clear understanding of its visual identity and potential evolution


Bonus
  • Experience working on multiplayer shooters or live service games
  • Advanced familiarity with 3D workflows to support concept development
  • Experience contributing to training initiatives or formal mentorship programs
  • Experience working closely with Art Directors on camera, composition, and in-game presentation
  • Familiarity with outsourcing pipelines and external partner collaboration
  • Passion for pushing bold, innovative visual ideas while maintaining gameplay clarity and cohesion


Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지를 강조하는 복리후생 프로그램으로 균형 잡힌 삶을 지원합니다. 당사의 패키지는 지역적 필요에 따라 맞춤형으로 구성되어 있으며, 의료 보험, 정신 건강 지원, 퇴직 연금, 유급 휴가, 가족 휴가, 무료 게임 등이 포함될 수 있습니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.