Langkau ke kandungan

Maklumat Am

Lokasi: Los Angeles - Chatsworth, California, United States of America 
  • Lokasi: Vancouver - Great Northern Way
  • Negeri: British Columbia
  • Negara: Canada

  • Lokasi: Madison
  • Negeri: Wisconsin
  • Negara: United States of America


ID Peranan
213877
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - Respawn
Pengaturan Kerja Fleksibel
Hybrid

Description & Requirements

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Job Title: Systems Designer, New Player Experience (Apex Legends)

Location: Los Angeles CA, Vancouver BC, Madison WI

Work Model: Hybrid

Respawn Entertainment


Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars™ Jedi titles. Join us to help shape the future of one of the world’s leading live service franchises.


Respawn Entertainment is seeking an experienced Systems Designer to define and evolve the first-time user experience (FTUE) for Apex Legends. In this role, you will shape how new players enter, learn, and fall in love with the Apex Games — crafting onboarding flows, tutorials, pacing, and early progression systems that set up players for long-term engagement and success. You will report to the Senior Systems Director and collaborate with cross-disciplinary partners to ensure a world-class introduction for new players within our live service ecosystem.


As a Systems Designer focusing on the First Time User Experience (FTUE), you will lead the conception, design, tuning, and iteration of onboarding and early journey systems that welcome players into Apex Legends. You will partner with product, UX, UI, analytics, and live operations teams to craft learning moments that feel intuitive, rewarding, and aligned with the game’s competitive expression. You will balance education with excitement to help players quickly feel confident and connected to the Apex Games experience.

 


Responsibilities 

  • Own the design and iteration of onboarding and first-time user experience systems, guiding players from first session to core engagement

  • Help define and evolve post-FTUE player development systems that support the journey from onboarding to competitive mastery

  • Design systems that introduce and educate players on new features, modes, and content as they come online

  • Partner with cross-functional teams to build intuitive, scalable flows that teach, motivate, and retain new players

  • Use player data, research, and live insights to identify friction points and continuously improve the early player journey

  • Communicate design goals and advocate for accessible, player-first experiences that set up long-term success

Qualifications 

  • 3+ years of systems design experience on live service games with significant work on onboarding, tutorials, or core progression flows

  • Deep understanding of player psychology, motivation, learning curves, and how to design onboarding that scales across diverse player types

  • Demonstrated ability to leverage analytics and playtesting data to refine and tune complex systems

  • Experience working closely with UX/UI disciplines to deliver polished experiences

  • Strong documentation, communication, and collaboration skills

  • Passion for Apex Legends and live service games with a keen sense of how onboarding shapes retention

  • Experience designing onboarding or FTUE for competitive multiplayer or battle-royale games

  • Familiarity with live service engagement loops and retention mechanics

  • Experience running live A/B tests and iterating based on player data

  • Experience with scripting, data tools, or technical implementation to support prototyping and iteration of onboarding systems





Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.