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通用信息

地点:Vancouver - Great Northern Way, British Columbia, Canada 
  • 地点: Los Angeles - Chatsworth
  • 州:
  • 国家/地区: United States of America

  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada

  • 地点: Madison
  • 州:
  • 国家/地区: United States of America


角色 ID
211806
工作人员类型
Regular Employee
工作室/部门
EA Studios - Respawn
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Associate Producer (Tech)


We are looking for an Associate Producer to join our Engine organization on Apex Legends, supporting technical teams that power the technology behind our games. You’ll collaborate closely with engineers, producers, QV partners and cross-functional teammates to ensure our development processes run smoothly, our goals are clear, and our teams deliver high-quality results efficiently.


We're picturing someone who can facilitate communication across the team, support complex workflow dependencies, identify and mitigate risks, foster relationships with key stakeholders and be a key component in our team hitting our development goals. You’ll work with a Technical Producer to strengthen your production craft - learning how to balance people and process, turn uncertainty into clarity, and keep teams motivated and focused through delivery. You care about the people - your team - and balance their needs against the needs of feature and content teams, and the game direction at large.


What you'll do...

  • Facilitate sprint planning, stand-ups, retrospectives - removing roadblocks and fostering continuous improvement.

  • Partner closely with engineering leads and stakeholders on delivery of technical projects - tracking progress, managing risks, and communicating updates clearly.

  • Analyze current development pipelines, identify inefficiencies, and implement tools or practices that enhance team productivity and collaboration.

  • Balance project scope with team capacity to ensure realistic planning and successful delivery.

  • Be a conduit of communication, bring clarity between departments, and provide support to the team in multiple capacities.

  • Maintain daily priorities that align with overall game/feature vision.

  • Be a force to keep moving things forward, providing a strong sense of direction to the team.

  • Partner with other Producers to support overall efforts of the department and help define and encourage production best practices.

  • Tell the story of your programs and projects through roadmaps, reports, documentation, stakeholder communications and additional tools.

  • Plan and execute sprints and releases using tools like Jira and Confluence.


Ideally you will have...

  • 1-3 years of experience in a producer, project manager, or program manager role, ideally within game development or software engineering environments (or equivalent)

  • Strong organizational and problem-solving skills, with the ability to manage cross-functional dependencies.

  • A curiosity-first mindset and eagerness to learn more about technical challenges and solutions.

  • A proactive mindset and a passion for helping others succeed.

  • An affinity for relationship-building and solid people skills.

  • A basic understanding of game development methodologies.

  • Experience working with waterfall and Agile planning methods.

  • Familiarity with Jira and Confluence.

  • A genuine passion for supporting people and helping teams achieve their goals.


If this sounds like you, we’d love to hear from you. Please submit your resume - we’ll be in touch after reviewing your application.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。