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通用信息

地点:Hyderabad, Telangana, India 
角色 ID
211510
工作人员类型
Regular Employee
工作室/部门
CT - IT
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

SEII / SRE Engineer

As a Software Engineer II on the Site Reliability Engineering (SRE) team, you will contribute to the design, automation and operation of large-scale, cloud-based systems that power EA’s global gaming platform. You will work closely with senior engineers to enhance service reliability, scalability and performance across multiple game studios and services.

Responsibilities:

  • Build and Operate Scalable Systems: Support the development, deployment, and maintenance of distributed, cloud-based infrastructure leveraging modern open-source technologies (AWS/GCP/Azure, Kubernetes, Terraform, Docker, etc.).

  • Platform Operations and Automation: Develop automation scripts, tools, and workflows to reduce manual effort, improve system reliability, and optimize infrastructure operations (reducing MTTD and MTTR).

  • Monitoring, Alerting & Incident Response: Create and maintain dashboards, alerts, and metrics to improve system visibility and proactively identify issues. Participate in on-call rotations and assist in incident response and root cause analysis.

  • Continuous Integration / Continuous Deployment (CI/CD): Contribute to the design, implementation, and maintenance of CI/CD pipelines to ensure consistent, repeatable, and reliable deployments.

  • Reliability and Performance Engineering: Collaborate with cross-functional teams to identify reliability bottlenecks, define SLIs/SLOs/SLAs, and implement improvements that enhance the stability and performance of production services.

  • Post-Incident Reviews & Documentation: Participate in root cause analyses, document learnings, and contribute to preventive measures to avoid recurrence of production issues. Maintain detailed operational documentation and runbooks.

  • Collaboration & Mentorship: Work closely with senior SREs and software engineers to gain exposure to large-scale systems, adopt best practices, and gradually take ownership of more complex systems and initiatives.

  • Modernization & Continuous Improvement: Contribute to ongoing modernization efforts by identifying areas for improvement in automation, monitoring, and reliability.



Qualifications – Software Engineer II (Site Reliability Engineer)

  • 3–5 years of experience in Cloud Computing (AWS preferred), Virtualization, and Containerization using Kubernetes, Docker, or VMWare. And Extensive hands-on experience in container orchestration technologies, such as EKS, Kubernetes, Docker

  • Experience supporting production-grade, high-availability systems with defined SLIs/SLOs.

  • Strong Linux/Unix administration and networking fundamentals (protocols, load balancing, DNS, firewalls).

  • Hands-on experience with Infrastructure as Code and automation tools such as Terraform, Helm, Ansible, or Chef..

  • Proficiency in Python, Golang, Bash, or Java for scripting and automation.

  • Familiar with monitoring and observability tools like Prometheus, Grafana, Loki, or Datadog.

  • Exposure to distributed systems, SQL/NoSQL databases, and CI/CD pipelines.

  • Strong problem-solving, troubleshooting, and collaboration skills in cross-functional environments.







Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。