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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
211635
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

At EA SPORTS, we're building the future of interactive entertainment, and the NHL team is at the heart of that mission. Our team in Vancouver, British Columbia, is a diverse group of talented developers dedicated to solving unique technical challenges to create the most authentic on-ice experience for millions of players worldwide.

As the Foundations Stream Tech Lead, you will guide the technical vision for the core systems that are the bedrock of the NHL franchise. You will oversee the teams responsible for gameplay, rendering, presentation, audio and art, tackling complex problems to build robust, scalable, and high-performing technology. This is a leadership opportunity with a massive impact, perfect for someone passionate about building the engine that drives a world-class game.

You will be working on a hybrid model, 3 days a week out of our EAV Studio in Burnaby, British Columbia.

Reporting to the Franchise Technical Director, you will:

  • Partner with the Franchise Technical Director to set the technical direction and roadmap for the Foundations stream, aligning with the overall project and studio goals.
  • Oversee the technical design, implementation, and delivery of features and initiatives within the stream.
  • Drive a culture of performance and optimization, establishing and tracking key performance indicators (KPIs) for CPU and GPU usage.
  • Proactively identify and resolve complex technical challenges, leading to the triaging and prioritization of performance bottlenecks and system-level issues.
  • Collaborating closely with other streams leads across Art, Design, and Production to ensure that core technologies meet the needs of the entire development team.
  • Manage and mentor the engineering leads on the Foundations team, fostering a culture of technical excellence, innovation, and continuous learning.
  • Champion and enforce coding standards, engineering best practices, and the technical brief process.
  • Act as a key technical stakeholder in milestone reviews and project planning, providing expert guidance and realistic assessments of technical scope and risk.

Your Qualifications:

  • 8+ years of experience in software development, with a proven track record of shipping high-quality, performance-critical code on console platforms. Experience in rendering, gameplay or systems is a plus.
  • 3+ years of experience in technical leadership or management role.
  • Deep proficiency in C++ and a strong understanding of modern software architecture and design patterns.
  • Robust understanding of performance analysis and optimization principles for both CPU and GPU. Direct experience with profiling tools is highly beneficial.
  • Experience with large-scale game engines (bonus points for experience with Frostbite).
  • Strong ability to analyze and solve complex, multi-disciplinary challenges.
  • A collaborative and team-oriented mindset, with a proven ability to work effectively with engineers, designers, artists, and producers.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。